Collaboration and the Creation of the Xbox 360 - Industrial Design
First let me start out by saying that I hate video games; they are a destructive force that is ruining a generation kids, leaving in its wake a legion of fat stupid children incapable of human interaction and devoid of any unique skill or talent.
Now moving on I will praise the Xbox 360 purely for it's process and basic design:
The Xbox 360 is an amazing product because of the collaborative product and total user experience. From a Core77 article:
Now moving on I will praise the Xbox 360 purely for it's process and basic design:
The Xbox 360 is an amazing product because of the collaborative product and total user experience. From a Core77 article:
"Traditionally, industrial design, graphic design, user-interface design, advertising, and so on have been separate disciplines, with a product essentially being handed off from one to the other in logical sequence. However, delivering the integrated customer experience demanded today requires a more cooperative and, in many ways, more difficult approach."Click here to read the full Core77 article that covers the entire development of the product.
Labels: Core77, industrial design, Xbox 360
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